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Playful Learning

Team

Dennis Reep
Nick Bijl
Jill de Rooij
Anne de Bode
Alexander Sommers

Commissioner: Stichting Orion

Description

How can hybrid games & physical exercise help special needs students in the ages of 12-20 years old collaborate better and build more trust in themselves and others to become more independent? A project in collaboration with Orion and Lectorate Games & Play.

Weekly gameplay Insights – Week 2

Rock, Paper, Scissors

During our annual family Christmas morning walk in the woods, me and my two sisters introduced “Rock, Paper, Scissors” to our father. He never heard of it, which surprised us. When making choices (for example “who has to do the dishes?”, “Who has to let the dog out?” and so on), my sisters and I always use this little game.

Our father quickly picked up the rules of the game, even though he needed a few minutes to comprehend the fact that paper beats rock. He assumed that a rock could easily destroy a paper sheet, which is a quite an understandable assumption. We just told him to go with the established rules and not think about it too much. After he got the hang of it, he implemented the game in every possible chance he got. Some of the questions were “Will Vera ever graduate? If I win it’s a yes, if you win it’s a no.”
“Is this tree green? If I win it’s a yes, if you win it’s a no.”
“Why am I not a millionaire? If you win it’s because I never studied, If I win it’s because I’ll be one soon.”

We had a lot of fun during our walk, because our whole conversation was based on these weird questions, most of them not even answerable by “Rock, Paper, Scissors”. So even though the game used to be just a method for solving ‘problems’, it now was a really fun (and ridiculous) game. 

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