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Playful Learning

Team

Dennis Reep
Nick Bijl
Jill de Rooij
Anne de Bode
Alexander Sommers

Commissioner: Stichting Orion

Description

How can hybrid games & physical exercise help special needs students in the ages of 12-20 years old collaborate better and build more trust in themselves and others to become more independent? A project in collaboration with Orion and Lectorate Games & Play.

Weekly Gameplay Insights – Week 1

The Legend of Zelda: A Link to the Past

This week I decided to play an old videogame called The Legend of Zelda: A Link to the Past. The title is considered a classic, and although I’ve played other games in the serie, I had never played this one. In the game you are the hero called Link who has to save princess Zelda from the evil Ganon. It is very much an adventure game where you have to fight badguys, solve puzzles, explore dungeons and strange lands and you get stronger by acquiring new items and weapons. The most fun thing about the Zelda games, I think, is the exploration and puzzle solving. Especially the dungeons are very intricately made with some mind-bending puzzles that seem hard at first, but always have a logical solution. I like the way the game makes me think about the items and the abilities I have and how I can combine them in new ways. A new item can really change the way you look at the environment. For example when you get the bombs, suddenly you see all these weak walls where you can use them, that you might not even saw before. The way you continually learn new things is brilliant and you always have a feel of progression. I think we can learn from the design in this game, especially educational-wise.    


“Curb-brim-balancing”

This is a little game that everybody has done in their lives called curb-brim-balancing. It goes at follows, you walk on the little brim of the curb and you can’t fall of on the road or the rest of the curb. Especially high curbs are great for this. The game is to test your balance and to see if you can stay on for a very long distance. Other fun places to do this is on high benches, or on other small things you can walk on. This way you make everyday objects into challenging and daring balancing acts!

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