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Interactive Cinema

Team

Nour Tanak

Communication & Multimedia Design, HR


Shenyu Zhang

UI/UX Design, Kyushu University


Sammie de Vries

Psychology at the UvA


Nick Valk

Game Design, HvA


Leon van Oord

Media en Cultuur, UvA


Commissioner:

Description

WeMakeVR demo tour

In the first part of the project we will be working with demos provided by WeMakeVr. Our job is to tweak the demos, for example by adding 3d binaural sound to make the experience as immersive as possible. Today a journalist of the Volkskrant, who is writing an article about the future of cinema, joined us on a tour of the VR demo’s made by WeMakeVR. When you first experience virtual reality it’s a jaw dropping experience. As soon as the Oculus slides in front of your eyes, you can feel your consciousness shifting to a different location. You’re not sitting in a chair in Amsterdam anymore, but you’re standing in a beautiful garden in Tuscany.

The second demo was shot with a special camera system made by WeMakeVR. The camera can film 360 degrees, horizontally and vertically, so you can see everything around you. In the demo you sit in a boat that’s navigating through the canals of Amsterdam. Even though the footage is shot with a camera, the depth perception is perfect; once again you feel present in the virtual world. When a tour boat passes by your first impulse is to wave to the people in the other boat.

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